

Power armor modules generate and consume 100 times more power in order to be able to charge construction robots.Trees have generally smaller bounding boxes, so it is easier to walk through forest.assembling machine 1 -> assembling machine 2) andįrom assembling machines to requester chests (sets filters to 2 x requirements of the assembling machine). Copy entity settings mechanism now remembers only the last entity copied from.Īlso mechanism allows copy/paste across different entities of the same type (i.e.Inserters now take items from right behind them, not from the center of the pickup target entity.Inserters can now extract from Roboports and Beacons.The trade in the marketplace only happens if the player can accept the trade items.Reduced number of rendered Roboport connections.To go directly in front of the required inserter. Items on transport belts don't go off the belt at the end, so the transport belt has.Disabled loading of saves before 0.9.0 version (You can use 0.9.8 to load older saves and re-save them).Building blueprints over existing ghosts restores the ghost time to live to full.Enabled mining trees/ghosts while holding blueprints to be built.DNS names can be used when connecting to multiplayer game.Basic PvP: New forces can now be created and merged back together a cease-fire can be agreed upon between forces.Factorio can run as a dedicated server without graphics (.Added modules to the alt-view for entities that support modules.Added support for transferring contents/settings when fast-replacing all entity types.Locomotives now show the contents of attached cargo wagons in their tooltip.Mousing over a train will show you its current path and blocks it can't enter.The ambient player alternates between neutral wind/environment sounds and soundtrack songs.

Added / updated sounds for biters, spitters, worm, spawner, flamethrower, tank, lasers, etc.Īdded mechanism that prevents playing track that was played recently.Assembling machine input slot can contain more than the usual stack size when the recipe requirement demands it (3 X recipe demand).Įxample: The rocket silo requires 1000 steel, while the stack size is 100, but the input stack can hold enough.Labs and the science packs aren't wasted. This means that 20 labs doing research with 10 units will still be faster than 10 Science packs have progress bars of usage. Trees degenerate slowly when there high pollution levels.Terrain modifies vehicle friction force (sand: 1.8, grass: 1.6, dirt: 1.4, stone path: 1.1, concrete: 0.8).The concrete can be used to build concrete floors (40% walking speed increase). Stone brick can be used to build stone path.Multiplayer latency hiding (gives impression that some common tasks are performed immediately)Īpplies to character movement, mining buildings, building, fast replacing, opening guis, etc.The Lamp, Storage Tank, Small Pump and Offshore Pump can be connected to the circuit network.These allow more advanced manipulation with the circuit network logic ( ) Added combinators (Arithmetic Combinator, Decider Combinator and Constant combinator).They supply items into the logistic system in the same way active provider chests do. Added logistic trash fields to the character gui.It supports all the tasks construction robots can do like building blueprints, repairing structures, deconstruction etc. Once it is active, it uses the materials and robots in the players inventory. Added personal roboport as modular armor equipment.Added chain signals, they can be used to make more complicated junctions and stations without deadlocks.The game is now finished by launching the rocket with satellite.
